Realistic Damage Model. Mod for both the original XCOM:EW and the mod Long War

The higher the accuracy is – the higher the damage is. But don’t relax: there is always a chance of maximum damage.

I made my first game mod with my compiler for Unreal Engine 3 bytecode.

Source code can be seen in the "Src" folder content. And in the .ucb file inside of "Universal Release" folder.

Formula can be found in the "Notes" folder content.

Charts been made with Matplotlib for Python 3.

Also I can say that Matplotlib's documentation is unfortunately is not very handy to use in some infrequent situations.

Mod's repository

Mod's page on Nexusmods